The all-time cricket draft game
Your all-time cricket XI — settled on a board
Everyone has the argument. This gives it a scoreboard: draft the eight seats every XI turns on from seventy years of the game, then go unbeaten — 17-0 through the knockouts. Rated by real history.
How the argument gets settled
Every round spins one real era — a nation and a window of years, from the post-war greats through the World Cup era to the T20 revolution — and lays out that side’s players with their honors on every card. You seat the openers, the middle order, the keeper, the all-rounder and the attack; then the season plays out match by match. The weakest seat drags the whole order, and one loss in the knockouts ends the run.
Pick a nation, draft its whole history
The dynasty boards deal one nation’s eras all the way through: an all-time England side across seventy years, India from the spin quartet to the modern era, Australia’s golden generations, the West Indies pace machine. Set the board to one nation and argue with history directly.
Then prove it travels
The same engine runs seven other sports — try the cross-sport perfect season game, or switch codes and build an undefeated NFL, NBA or NHL team. New here? Read how to play and how the ratings work.
Questions people actually ask
What is the best all-time cricket XI?
That is the argument that never ends — and this is the version of it with a scoreboard. Draft the decisive seats from real eras (two openers, the middle order, keeper, all-rounder, and a full attack), let the season play out, and see whose selections actually survive fourteen matches and the knockouts.
Can I pick an all-time England XI? India? Australia?
Yes — the great cricketing nations deal as their own dynasty boards: set the board to one nation and every round spins a different era of that side, from the post-war greats to the T20 revolution. West Indies, Pakistan, South Africa, Sri Lanka and New Zealand are all in.
Is it a full eleven?
The board seats eight — the seats every XI argument actually turns on: two top-order bats, the middle order, the gloves, the all-rounder, two quicks and a spinner. Fill those with the wrong era’s players and no eleven survives; fill them right and the season shows it.
What counts as a perfect season?
Fourteen matches, then three knockout rounds — win them all and the board reads 17-0. Roughly 1 in 20 finished boards go the distance, on purpose.
Which eras can I draft from?
Seventy years of the international game plus the franchise-city era, 1950s to today, every season rated against its own time — so a post-war great and a modern T20 master meet on level ground.